Generative art has a rich history that spans more than five decades. It has been influenced by a wide range of fields, including mathematics, computer science, and traditional art practices. In recent years, generative art has been featured in major art museums and galleries, including the Museum of Modern Art in New York (MOMA), the Frieze Art Fair in London and more recently Art Basel.
This has brought generative art to a wider audience and has helped to establish it as a legitimate and respected art form, opening up new possibilities for artists. With the continued growth and development of the field, we will see even more exciting milestones in the future.
The Generative Art Museum (TGAM) was born in 2020 within a collective of engineers when we first encountered creative coding facing a project development. The concept quickly clicked between us and we discovered a new world that connected two fundamental passions we share: technology and art. At that time and due to the COVID-19 pandemic, we had quite a lot of time to develop the project goals and decide it's first moves. During the lockdown, art exhibitions (and any other real life events) were nothing but an illusion, so we decided to use something that is open 24/7: the metaverse.
The promise of virtual worlds to develop a real alternative where people can interact with each other and digital content in real-time seemed to be the right way to proceed. Metaverse offers a collective virtual shared space that is part of the internet but goes beyond traditional web browsing and social media interactions. Users can engage with a variety of experiences, such as exploring virtual worlds, participating in social activities, creating and trading digital assets, attending events and performances, and engaging in commerce and business interactions. It is envisioned as a persistent and evolving digital realm that transcends the boundaries of individual platforms or applications.
After a few months of exploring the available options, the collective decided to buy a piece of land in voxels and build the first venue of The Generative Art Museum. Located in 37 Via Abitare Way in Miami Island, the museum venue was born. Our first exhibition "Issue #01: for the love of art" kickstarted operations in December 2021 featuring the work of Marcelo Soria-Rodríguez, Ismahelio and Synesthesia. We even threw an inauguration party in our rooftop!
Issue #01 was a huge success and proof that there is a lot of interest in the generative art genre, so we decided to create an exhibition every three months showcasing the work of three differents artists. Since then we have kept delivering exhibitions every three months exhibiting different approaches to generative art with an inclusive lineup of artists.
Artists like Zancan, Zach Lieberman, Lisa Orth, Andreas Rau, Anna Carreras, Lars Wander, Rudxane, Licia He, Thomas Lin Pedersen, Ismahelio and DEAFBEEF have already joined the TGAM in several exhibitions exploring different styles and concepts of generative art.
Promotion and showcasing of Generative Art Promote and foster a deeper appreciation for generative art. TGAM aim to educate the public about the concepts, techniques, and aesthetic qualities of generative art, raising awareness about its significance as a distinct form of artistic expression.
Exhibition of Diverse Generative Artworks Exhibit a wide range of generative artworks, showcasing the diversity of techniques, algorithms, and creative processes involved. TGAM aim to present both historical and contemporary works, demonstrating the evolution and innovation within generative art over time.
Exploration of Algorithmic Creativity Discover and highlightthe unique creative potential of algorithms and autonomous systems, delving into the algorithms role in shaping artistic outcomes and to showcase the ways in which artists use algorithms as creative collaborators or tools for self-expression.
Interdisciplinary Collaboration Facilitate interdisciplinary collaborations between artists, scientists, and technologists. Generative art often intersects with various disciplines, including computer science, mathematics, and design. By fostering these collaborations, TGAM encourage the exchange of ideas, pushing the boundaries of generative art and exploring its intersections with other fields.
Technological Innovation and Experimentation Be at the forefront of technological innovation and experimentation by supporting artists and technologists who are pushing the boundaries of generative art by utilizing emerging technologies, such as artificial intelligence, machine learning, and interactive systems. TGAM aims to showcase cutting-edge techniques and provide a platform for artists to experiment with new tools and methodologies.
Audience Engagement and Interaction Engage and involve visitors in the generative art experience by providing interactive installations and exhibits that allow visitors to interact with and influence the generative processes. By encouraging active participation, TGAM fosters a deeper understanding and appreciation for the underlying algorithms and creative possibilities of generative art.
Education and Research Develop a deeper understanding of generative art and its cultural implications by offering educational content that enable visitors to explore the concepts and techniques behind generative art.
Archiving and Preservation TGAM recognizes the challenges of preserving and archiving generative artworks, which often rely on specific hardware, software, or environmental conditions. We develop strategies and best practices for the long-term preservation and documentation of generative art, ensuring its accessibility and conservation for future generations.
Collaboration and Global Exchange Foster collaboration and global exchange by connecting with other institutions, artists, and researchers working in the field. TGAM aim to facilitate international collaborations, exhibitions, and knowledge-sharing platforms that promote cross-cultural dialogue and advance the field of generative art.
Critical Discourse and Reflection Provide a space for critical discourse and reflection on the social, cultural, and ethical implications of generative art, generating discussions around the impact of algorithms, artificial intelligence, and autonomous systems on artistic practices and society at large.