• create
  • evolve
  • code
  • interact
  • adapt
  • dance
  • generate
  • randomize
  • responsive dreams
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Digital Arts Festival

The first Generative Art exhibition in Barcelona dedicated entirely to showcasing art created by code.

2025 edition

19/20/21 September

Roca Umbert Fàbrica de les Arts, Granollers (Barcelona)


Featured Artists

The Generative Art Museum presents Responsive Dreams, an exhibition exploring generative art as a medium of creative expression

someblob.art by Julian Hespenheide

someblob.art

Julian Hespenheide

poperbu   Alicia Champlin   Julian Hespenheide   Niklas Reppel   Pablo Alpe   Hector   Obak   Manuel Lariño   Claude Heiland Allen   Juan Manuel Pereira   Bustavo   Luis E. Fraguada   Andreas Rau   mek/hno   Amy Goodchild   Refugi De Fauna Salvatge   The Glad Scientist   Aleksandra Jovanić   Rotor Studio   HAL09999   James Merrill   Marcelo Soria-Rodríguez   Paolo Curtoni   Santiago   Espectre   Frederik Vanhoutte   Daniel Julia   Takk Iori   BurnOut   Ismahelio   Niklas Roy   Lauseek   Anna Carreras   protozoo   Enric Mor   Mónica Rikić   LXT   Daniel Aguilar   Daniel Julià   Lars Wander





About The Exhibition

Generative Art has been around for a while, but only recent technology has made true globalization of artists and their work possible. “Georg Nees: Computergrafik” was the first exhibition world-wide of graphic works algorithmically generated by a digital computer at the Siemens company in Erlangen (Germany). The works Georg Ness had on display were generated by a digital computer properly programmed. Only a few years later, Georg himself began to call his works generative Computergrafik (also the title of his doctoral dissertation).

A number of artist-professors from the Stuttgart Staatliche Akademie der Bildenden Künste attended the opening. One of them asked Georg Nees whether he could make his computer (a program) to draw the same manner the artist was drawing. Nees answer is a classic. After a short hesitation he replied: “Yes, of course, I can do this. Under one condition: you must tell me how you draw”. In the ensuing irritation, Max Bense spontaneously coined the word “Artificial Art”.

This compelling interaction between two artistic concepts highlights the blurry line between what we consider art and how technology opens new paths for artistic exploration. While autonomous machines have been used to create art long before the advent of computers, the personal computer marked a true turning point, introducing a seemingly endless box of possibilities. The Generative Art Museum was created to share this vision, and Responsive Dreams is our own exhibition dedicated to making it a reality.

The fact that Geroge Nees created an exhibition to showcase his work further reinforces how important it remains to host events that bridge the gap between the current digital and physical ecosystems, strengthening the link between art and audience. There is something magical about experiencing art in person. Walking through a gallery or museum, observing the brushstrokes, textures, and colors up close, and feeling the energy emanating from each piece is an irreplaceable experience.

This experience is still present for digital pieces, where the selection of technology to display the work plays an important role in the final output that is presented to the viewer. Real-life exhibitions create a tangible connection between the artist and the viewer, allowing us to fully appreciate the art in all its glory. But Responsive Dreams is different, paying tribute to our name, users of our exhibition will not only observe the art; they will also be able to engage with it.

To fully understand generative art we must interact with the art, move around it, examine it from different angles, and even feel the textures. This immersive experience allows us to fully comprehend the artist’s intentions and appreciate the intricacies of their work.

Responsive Dreams exhibition provides a space for dialogue and discussion between the artist and the audience. Visitors can engage with the artist, ask questions, and gain insights into the creative process. This interaction creates a sense of community around the art and fosters a deeper appreciation for it. We hope to see all of you to connect in the most profound way possible.



Calendar

19/20/21 September 2025



Location


Schedule
Friday 19th September
10:00 Doors Opening
10:00 - 12:00 Pen Plotting: Quentin Hocdé - Parallelism
11:00 - 12:00 Guided Visit with Xavier Hernández
12:00 - 13:00 Round table with Mónica Rikić, Niklas Roy, and Rotor Studio
13:00 - 15:30 - Lunch Break -
15:30 - 16:00 Rotor Studio presents "Artificial" (Artist Talk)
16:00 - 16:45 Amy Goodchild presents "The Light Where We Meet" (Artist Talk)
16:45 - 17:15 Niklas Roy presents "Generative Art 1€" (Artist Talk)
17:15 - 17:45 Mónica Rikić presents "Psychoflage" (Artist Talk)
18:00 - 18:45 Creative Coding Barcelona with The Glad Scientist: "Bad Decisions, Mistakes, and Errors" → Registration Required
18:45 - 19:15 Maia Francisco (Live Coding)
19:15 - 19:45 Claude Heiland-Allen (Live Coding)
19:45 - 20:15 LXT (Live Coding)
20:15 - 21:00 ESPECTRE (Hybrid)
21:00 - 22:00 Lauseek B2B Obak (DJ Set)
22:00 Doors Closing
Saturday 20th September
10:00 Doors Opening
10:00 - 12:00 Pen Plotting: Quentin Hocdé - Parallelism
10:30 - 12:00 Coding Workshop for Kids by Codelearn Granollers → Registration Required
12:00 - 13:00 Round table with Aleksandra Jovanić, Julien Hespenheide, Amy Goodchild, Frederik Vanhoutte, Gustavo Muñoz and Manuel Lariño
13:00 - 15:30 - Lunch Break -
15:30 - 16:00 Aleksandra Jovanić presents "Tracing Archetypes" (Artist Talk)
16:00 - 16:30 Julian Hespenheide presents "Ratio" (Artist Talk)
16:30 - 17:00 Manuel Lariño presents "Broken Dreams" (Artist Talk)
17:00 - 17:30 Gustavo presents "Vivoteca" (Artist Talk)
17:30 - 18:00 Daniel Aguilar (protozoo) presents "Sendas" (Artist Talk)
18:00 - 18:40 Alicia Champlin presents "HeadSpace" (Live Coding)
18:40 - 19:20 Refugi de Fauna Salvatge (Live Coding)
19:20 - 20:00 Niklas Reppel presents "CRISPRave" (Live Coding)
20:00 - 22:00 Takk Iori (DJ Set)
22:00 Doors Closing
Sunday 21th September
10:00 Doors Opening
10:00 - 12:00 Pen Plotting: Quentin Hocdé - Parallelism
12:00 - 12:45 Frederik Vanhoutte presents "Winterkammer" (Artist Talk)
12:45 - 13:15 Sottobosco: Project Presentation
13:15 - 15:00 - Lunch Break -
15:00 - 17:30 Hector (DJ Set)
17:30 - 18:00 Antònia Folguera: Digital Archeology (Talk)
18:00 - 19:00 Local Art Community (Round Table)
19:00 - 19:30 baldiri & BurnOut (Live Coding)
19:30 - 20:00 Santiago (Live Coding)
20:00 - 22:00 LASK ATH (DJ Set)
22:00 Doors Closing

Live Minting Experience Collect art from our featured artists: Aleksandra Jovanić, Amy Goodchild, Bustavo, Frederik Vanhoutte, Julian Hespenheide, Manuel Lariño and Paolo Curtoni.

→ Project Showcase: Busy (in Marfa) by James Merrill BUSY (In Marfa) is a generative reflection of urban complexity and interconnected systems. Drawing inspiration from highly detailed Marfa (Texas) scenes, BUSY applies generative techniques to build complex compositions that feel both familiar and abstract.

→ Project Showcase: Sendas by Daniel Aguilar Sendas is a generative art project by Daniel Aguilar (protozoo) with The Generative Art Museum that explores how our choices shape paths: every decision opens some possibilities while closing others, many of them unknown.

→ Project Showcase: Klangteppich by Andreas Rau A multisensory experience that invites the viewer to touch, see and listen. 100 jacquard-woven pieces accompanied by live-generated visuals and music.

→ Project Showcase: La Gran Nit by Lars Wander, Mas Geli In this very special project, The Generative Art Museum brings together wine and art, Mas Geli and Lars Wander, to put art on a very special wine from Empordà, Girona.

→ Project Showcase: Headspace by Alicia Champlin HeadSpace is Alicia Champlin’s new live-coded performance using her own EEG data as a control signal, mapping brainwaves into sound through harmonic structures linked to Schumann resonances.

→ Project Showcase: CRISPRave by Niklas Reppel CRISPRave is a live-coded algorave by Niklas Reppel, where music is generated in real time from cat and dog genome sequences using the Mégra language. By editing gene data on stage, he shapes complexity and intensity, creating unorthodox grooves through live bio-algorithmic sound.



2025 Curators

Xavi Lozano, Mónica Rikić, Xavier Hernández.



Tickets


Dreams

For each edition of Responsive Dreams, we commission work from a group of artists, showcasing their vision of responsiveness, animation, and interaction. These algorithmic projects are later sold as NFTs, enabling artists to sell digital work securely and in a decentralized way.





Responsive Dreams
Open console.
List alerts.
1 alert found.
Deployment consensus: 100%.
Deploy.


It’s 44f, 2019a, 2021p and 11s. Brothers and I have decided to interrupt course to sector twelve to respond to mother alert. It’s the fourth eon the expedition spends exploring system TGM 3112 without relevant events. All scheduled relays have been installed according to calculations but no incoming transmissions have been received. Outgoing transmissions do receive acknowledged responses. Situation is nominal.

Interfaces are ready and the mission is a go.

Unusual levels of high-energy electromagnetic radiation makes improbable short-wave radio communication on the surface. As a result an ETR of two periods has been set. Although an atmosphere is present, common life existence has been discarded for biological reasons. Proves indicate the presence of carbon dioxide, nitrogen, argon, oxygen and an unknown element.

The environment seems to produce a vibration that propagates as an acoustic wave. Brother Z decoded the transmission, which is audible to human hearing range, suggesting an unlikely way of communication. Source is close enough for inspection according to equipment tolerances. Consensus is to locate the source.

Terrain produces light distortion affecting camera wavelength. The visible spectrum is clearly affected by the unknown element, causing a fluid, ever-extending, movement of the particles across the interface debris. Recording equipment is not able to persist snapshots of the environment, but mathematical equations are detected in the formation of unique and unpredictable projections.

It evolves and changes as our presence interacts with it. There’s no visible start or end in the current dimension, a property that clearly encourages further interaction. As we approach the source a subtle deformation of the space multiplies, warping around us, merging and blending light.

It’s. Beautiful.


Partners


Premis Ciutat de Barcelona 2024
Responsive Dreams receives a special mention at "Premis Ciutat de Barcelona 2024"

We are thrilled to announce that Responsive Dreams received a special mention at Premis Ciutat de Barcelona 2024 (City of Barcelona Digital Culture Award).

The jury, composed of Tere Badia, Alba G. Corral, Miquel Molina Muntané, Antònia Folguera and Efraín Foglia, recognized the first edition of Responsive Dreams for creating a space for the generative art community and for the quality of its content.

This recognition motivates us to continue our work in expanding the boundaries of digital art, fostering collaboration, and exploring new narratives in the ever-evolving landscape of generative art.

A huge congratulations to Taller Estampa, the winners of the award, for their Generative AI Cartography, a project that highlights transparency, accessibility, and the sociopolitical resonance of AI-generated imagery.

We look forward more editions of Responsive Dreams to continue to push the frontiers of digital creativity.




Local Art Wall

Local community is very important for The Generative Art Museum, that's why Responsive Dreams exhibition will showcase a selection of work made by the local community of artists, including Marcelo Soria-Rodríguez, Ismahelio, Daniel Julià, Anna Carreras, poperbu, protozoo, mek/hno, Luis E. Fraguada, Pablo Alpe and Juan Manuel Pereira.