• create
  • evolve
  • code
  • interact
  • adapt
  • dance
  • responsive
  • dreams
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Santiago

Santiago was born in Barcelona, in 1982, in the heyday of personal computing and the emergence of video games.




BIO

This coincidence of biography and cultural evolution led to his fascination with technologically derived aesthetics. Santiago’s work utilizes code as a creative driver.

He employs mathematical principles, physic simulations, genetic algorithms, and AI to manipulate machine-interpretable routines.

Santiago regards coding as a form of transhumanistic poetry, a common ground between humans and machines, and his creative work centers around questions of technology’s synthetic nature, relation to society, and role in the evolution of the human species.

For the TGAM's Responsive Dreams exhibition he will be exploring how the canvas can become an infinite region, being the screen or display, an arbitrary frame that captures a limited part of that region. Each of these regions will have the capacity of being framed at any resolution or aspect ratio which, along with its deterministic randomness, has the potential for the artwork to grow indefinitely.



Dream Project: Un-structured (2023)

And as my dream slowly faded, I awoke with a brimming heart full again with wonder and hope.

An ethereal tableau of impossible geodes, woven into the very fabric of this dream, fading into the mist. Bygone ghouls and mystical sages whispering tales of timelessness and transcendence. A raven horse suspended in time and space, riding through time-beaten corridors of a medieval castle. A chorus of ancient voices reverberated through the walls that faintly delimited understanding.

It was all there while it wasn't. As if my only purpose in this dreamscape was to carry the essence of such poetic vision despite ever being able to remember or understand it.

↓ Click on the image below to reproduce the artwork ↓



What is Responsive Art to Santiago?

I understand the assignment of responsive art as an exercise on sustainability and preservation. Anyone that has developed software knows how fragile digital matter is to technological evolution and obsolescence.

As digital art evolves, we need to increase our focus on longevity, that’s where considering the canvas or support as a living and evolving structure comes to play. Not only hardware will evolve to become faster, more efficient, and more capable, but also displays will grow larger with the capacity to display more pixels and consequently more detail. I not only see this interplay with evolution as an exercise on preservation but an open dialogue with progress and time.

In my piece, I’ll be exploring how the canvas can become an infinite region, being the ‘screen’ or display, an arbitrary frame that captures a limited part of that region. Each of these regions will have the capacity of being framed at any resolution or aspect ratio which, along with its deterministic randomness, has the potential for the artwork to grow indefinitely both in space and in time.



/ TGAM's NOTES

Santiago's ability to create inmersive and interactive pieces is definitely something to enjoy. Merging multiple sources of creation allows the audience to explore the vastness possibilities of digital art.